Chatterbox #292 – Let’s get physical and talk about HIIT
Have you ever heard of high intensity interval training? That’s quite a mouthful, isn’t it? Luckily, we usually...
Video games aren’t just for kids anymore! Join Andrew and Morag for this chatterbox episode as they have a natural conversation about one of the biggest time sinks—video games.
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Video games have come very far since they first appeared on the scene in the late 1950s, even incorporating artificial intelligence to simulate human-like intelligence and flexibility in non-player characters or avatars. For instance, through a combination of sensors and artificial intelligence, Milo, unveiled several years ago as a technology demo, is a character that can respond to questions and learn like a real child.
Copyright:Audio/Learning Materials: Culips English Learning Podcast